Genesis is a comprehensive open-source physics simulation platform announced in December 2024 by Carnegie Mellon University in collaboration with more than twenty research labs. It is implemented entirely in Python on top of GPU-accelerated kernels and unifies a wide range of physics solvers — rigid body, MPM, SPH, FEM, PBD, and stable fluid — under a single API, allowing simulation of articulated robots, soft skin, liquids, gases, granular materials, and thin-shell objects in the same scene. Headline performance figures include up to 43 million FPS for a Franka manipulation scene on a single RTX 4090 (around 430,000x real-time), which the project’s authors report as 10 to 80 times faster than existing GPU-accelerated simulators such as Isaac Gym, Isaac Sim, and MuJoCo MJX. Genesis runs cross-platform on Linux, macOS, and Windows with NVIDIA, AMD, and Apple Metal back-ends, supports MJCF / URDF / OBJ / GLB / PLY / STL imports, includes native ray-traced rendering, and is fully differentiable for several solvers. A separate generative agent layer can synthesise simulation scenes and trajectories from natural language. Genesis is a rapidly maturing alternative to Isaac Sim for academic labs.
Family of embedded AI computing modules (Orin Nano, Orin NX, AGX Orin, AGX Thor) running deep-learning inference on robots. Top-end AGX Orin delivers 275 TOPS of AI performance at 15-60 W; the de-facto standard for on-board AI in commercial robotics.
Genesis is a comprehensive open-source physics simulation platform announced in December 2024 by Carnegie Mellon University in collaboration with more than twenty research labs. It is implemented entirely in Python on top of GPU-accelerated kernels and unifies a wide range of physics solvers — rigid body, MPM, SPH, FEM, PBD, and stable fluid — under a single API, allowing simulation of articulated robots, soft skin, liquids, gases, granular materials, and thin-shell objects in the same scene. Headline performance figures include up to 43 million FPS for a Franka manipulation scene on a single RTX 4090 (around 430,000x real-time), which the project’s authors report as 10 to 80 times faster than existing GPU-accelerated simulators such as Isaac Gym, Isaac Sim, and MuJoCo MJX. Genesis runs cross-platform on Linux, macOS, and Windows with NVIDIA, AMD, and Apple Metal back-ends, supports MJCF / URDF / OBJ / GLB / PLY / STL imports, includes native ray-traced rendering, and is fully differentiable for several solvers. A separate generative agent layer can synthesise simulation scenes and trajectories from natural language. Genesis is a rapidly maturing alternative to Isaac Sim for academic labs.
